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W.F.& John Barnes was founded in 1872 and became especially well-known for their range of foot and hand-powered wood and metal-working machinery. Their metal-turning lathes were invariably, but not exclusively, of the lighter, treadle-powered type in the 9" to 13" range. Today, the idea of using a treadle to drive a lathe seems very strange, but, before the advent of widespread electrical connections and inexpensive generating plant, it was a convenient (and healthy) way of powering small - and not so small - machine tools in remote and isolated places. Naturally, the "treadler" was often a long-suffering apprentice or other assistant - and one cannot pretend that it must have been much fun. Professional machine shops in such areas, where they existed, usually employed a stationary "gas" engine to turn line shafting which could be employed to drive several machine tools at once. Of course, once you had your Barnes treadle lathe, you could contemplate building a small engine to drive it, and sets of casting to make them were very popular during the latter part of the 19th and early part of the 20th century. Having sampled the craft of "treadle turning", I can report that it is a salutary lesson in the need to keep cutting tools sharp and correctly set. Any attempt to rush a job, or increase the rate of feed beyond what is reasonable, is met with instant, fatiguing feed back - and one quickly learns to reduce the amount of turning required to the very minimum. A surprising amount of energy can be absorbed by the drive to the leadscrew and the leadscrew bearings themselves; careful assembly and checking for free rotation of each component on the drive pays dividends on any small, low-powered lathe, treadle-powered or not. In common with many other makers of lighter lathes, many of the Barnes models were available with raiser blocks to lift the centre height an extra 6" or so. The examples illustrated on the following pages represent the more common types produced by the company over the years - the range was large, and constantly evolving with many unrecorded detail changes made during production runs.
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